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Crystal-clear gem, used to lengthen the “Duration” of spells dealing with light and darkness. The gem must be worn against the bare flesh as a spell is cast, or an ability invoked, for its power to work.

 

%Roll: Duration increase of light and darkness spells:

01-60: + 2-D10 turns.
            Value: 8,000 white-gold

 

61-85: + 3-D10 turns.
            Value: 12,000 white-gold

 

86-00: + 4-D10 turns.
            Value: 16,000 white-gold

 

Special notes:

The caster can choose to create a permanent light or darkness in the area of effect by simply willing the gem to do so when the spell is cast. If this is done, the gem will be consumed, vanishing forever.

 

The light or darkness that will permanently reside within the spell’s “Area of Effect” can be expelled by another.

 

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